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Cloudpunk city of ghosts ending
Cloudpunk city of ghosts ending




cloudpunk city of ghosts ending

The new characters were amazing as well, although they were playing identical roles with the old characters, it still felt fresh because they had different situations behind them. You will have the feeling of being haunted which was lacking in the main story. The story is a lot more aggressive and action-packed compared to the standalone game. Here we can see Camus helping the Phaze Runner! As mentioned in the Store Page, Camus is now a playable character for some missions! Story:Īs mentioned, the review will not contain any spoilers. No idea if that was the goal of the developers or not but I liked that aspect. It was a mysterious section that instantly reminded me of a RE game.

cloudpunk city of ghosts ending

Lastly, there was one pretty subtle addition, but there was a section where you were playing using the “old school” Resident Evil camera angle. Even the newly introduced character named Hayes is playable for multiple missions. Your trusty companion Camus the dog, is a player character in multiple missions which adds more depth to the game. Another big addition to the game is the fact that you can finally control other characters now.

#CLOUDPUNK CITY OF GHOSTS ENDING UPGRADE#

You get prize money for winning, but you do need to upgrade your HOVA to stay competitive. There is one type of mission where you do some races using your HOVA. Although these missions simply work like traditional sidequests just like within the base game. The main feature is that multiple new characters are available for side-missions scattered throughout the city. If you would like to check out my review of Cloudpunk, click here REVIEW: Cloudpunk! I will strictly only talk about what the DLC offers. I reviewed the base game a couple of months ago, and I will have to mention that the gameplay mechanics barely changed. New characters, new missions and the beautiful lights of Nivalis… Gameplay






Cloudpunk city of ghosts ending